|
Dungeon Crawler
Library for turn based RPG
|
Classes | |
| struct | AttackMarker |
| class | Attribute |
| class | Character |
| class | Consequence |
| class | Inventory |
Functions | |
| delegate void | PhysicalStressChangedHandler (object sender, EventArgs e) |
| delegate void | AttackScheduledHandler (object sender, EventArgs e) |
| delegate void | TakenOutHandler (object sender, EventArgs e) |
| delegate void DungeonCrawler.Character.PhysicalStressChangedHandler | ( | object | sender, |
| EventArgs | e | ||
| ) |
| delegate void DungeonCrawler.Character.AttackScheduledHandler | ( | object | sender, |
| EventArgs | e | ||
| ) |
| delegate void DungeonCrawler.Character.TakenOutHandler | ( | object | sender, |
| EventArgs | e | ||
| ) |